Godot::XROrigin3D
Inherits Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
current?
Sourceget_world_scale
Sourceis_current
Sourceset_current(enabled : Bool) : Void
Sourceset_world_scale(world_scale : Float64) : Void
Source