Godot::RenderingServer::EnvironmentSDFGIFramesToConverge
Inherits Enum < Comparable < Value < Object
Constants
EnvSdfgiConvergeIn5Frames = 0_i64
EnvSdfgiConvergeIn10Frames = 1_i64
EnvSdfgiConvergeIn15Frames = 2_i64
EnvSdfgiConvergeIn20Frames = 3_i64
EnvSdfgiConvergeIn25Frames = 4_i64
EnvSdfgiConvergeIn30Frames = 5_i64
EnvSdfgiConvergeMax = 6_i64
Instance methods
env_sdfgi_converge_in10_frames?
Returns true if this enum value equals EnvSdfgiConvergeIn10Frames
env_sdfgi_converge_in15_frames?
Returns true if this enum value equals EnvSdfgiConvergeIn15Frames
env_sdfgi_converge_in20_frames?
Returns true if this enum value equals EnvSdfgiConvergeIn20Frames
env_sdfgi_converge_in25_frames?
Returns true if this enum value equals EnvSdfgiConvergeIn25Frames
env_sdfgi_converge_in30_frames?
Returns true if this enum value equals EnvSdfgiConvergeIn30Frames
env_sdfgi_converge_in5_frames?
Returns true if this enum value equals EnvSdfgiConvergeIn5Frames