class

Godot::EditorFeatureProfile

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_feature_name(feature : Int64) : String
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is_class_disabled(class_name : String) : Bool
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is_class_editor_disabled(class_name : String) : Bool
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is_class_property_disabled(class_name : String, property : String) : Bool
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is_feature_disabled(feature : Int64) : Bool
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load_from_file(path : String) : Int64
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save_to_file(path : String) : Int64
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set_disable_class(class_name : String, disable : Bool) : Void
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set_disable_class_editor(class_name : String, disable : Bool) : Void
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set_disable_class_property(class_name : String, property : String, disable : Bool) : Void
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set_disable_feature(feature : Int64, disable : Bool) : Void
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Nested types