enum

Godot::EditorFeatureProfile::Feature

Inherits Enum < Comparable < Value < Object

Constants

Feature3d = 0_i64
FeatureScript = 1_i64
FeatureAssetLib = 2_i64
FeatureSceneTree = 3_i64
FeatureNodeDock = 4_i64
FeatureFilesystemDock = 5_i64
FeatureImportDock = 6_i64
FeatureHistoryDock = 7_i64
FeatureGame = 8_i64
FeatureSignalsDock = 9_i64
FeatureGroupsDock = 10_i64
FeatureMax = 11_i64

Instance methods

feature3d?

Returns true if this enum value equals Feature3d

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feature_asset_lib?

Returns true if this enum value equals FeatureAssetLib

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feature_filesystem_dock?

Returns true if this enum value equals FeatureFilesystemDock

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feature_game?

Returns true if this enum value equals FeatureGame

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feature_groups_dock?

Returns true if this enum value equals FeatureGroupsDock

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feature_history_dock?

Returns true if this enum value equals FeatureHistoryDock

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feature_import_dock?

Returns true if this enum value equals FeatureImportDock

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feature_max?

Returns true if this enum value equals FeatureMax

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feature_node_dock?

Returns true if this enum value equals FeatureNodeDock

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feature_scene_tree?

Returns true if this enum value equals FeatureSceneTree

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feature_script?

Returns true if this enum value equals FeatureScript

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feature_signals_dock?

Returns true if this enum value equals FeatureSignalsDock

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