Godot::EditorFeatureProfile::Feature
Inherits Enum < Comparable < Value < Object
Constants
Feature3d = 0_i64
FeatureScript = 1_i64
FeatureAssetLib = 2_i64
FeatureSceneTree = 3_i64
FeatureNodeDock = 4_i64
FeatureFilesystemDock = 5_i64
FeatureImportDock = 6_i64
FeatureHistoryDock = 7_i64
FeatureGame = 8_i64
FeatureSignalsDock = 9_i64
FeatureGroupsDock = 10_i64
FeatureMax = 11_i64