class

Godot::AudioEffectChorus

Inherits Godot::AudioEffect < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

dry

Property dry getter

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dry=(val : Number)

Property dry setter

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get_dry
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get_voice_count
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get_voice_cutoff_hz(voice_idx : Int64) : Float64
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get_voice_delay_ms(voice_idx : Int64) : Float64
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get_voice_depth_ms(voice_idx : Int64) : Float64
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get_voice_level_db(voice_idx : Int64) : Float64
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get_voice_pan(voice_idx : Int64) : Float64
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get_voice_rate_hz(voice_idx : Int64) : Float64
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get_wet
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set_dry(amount : Float64) : Void
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set_voice_count(voices : Int64) : Void
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set_voice_cutoff_hz(voice_idx : Int64, cutoff_hz : Float64) : Void
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set_voice_delay_ms(voice_idx : Int64, delay_ms : Float64) : Void
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set_voice_depth_ms(voice_idx : Int64, depth_ms : Float64) : Void
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set_voice_level_db(voice_idx : Int64, level_db : Float64) : Void
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set_voice_pan(voice_idx : Int64, pan : Float64) : Void
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set_voice_rate_hz(voice_idx : Int64, rate_hz : Float64) : Void
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set_wet(amount : Float64) : Void
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voice_count

Property voice_count getter

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voice_count=(val : Int)

Property voice_count setter

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wet

Property wet getter

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wet=(val : Number)

Property wet setter

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