class

Godot::XRHandModifier3D

Inherits Godot::SkeletonModifier3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

bone_update

Property bone_update getter

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bone_update=(val : Int)

Property bone_update setter

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get_bone_update
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get_hand_tracker
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hand_tracker

Property hand_tracker getter

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hand_tracker=(val)

Property hand_tracker setter

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set_bone_update(bone_update : Int64) : Void
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set_hand_tracker(tracker_name : String) : Void
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Nested types