Godot::XRHandModifier3D
Inherits Godot::SkeletonModifier3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_bone_update
Sourceget_hand_tracker
Sourceset_bone_update(bone_update : Int64) : Void
Sourceset_hand_tracker(tracker_name : String) : Void
Source