Godot::VisualShaderNodeVec4Parameter
Inherits Godot::VisualShaderNodeParameter < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
default_value_enabled?
Sourceget_default_value
Sourceis_default_value_enabled
Sourceset_default_value_enabled(enabled : Bool) : Void
Source