class

Godot::PhysicsTestMotionResult2D

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_collider
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get_collider_id
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get_collider_rid
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get_collider_shape
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get_collider_velocity
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get_collision_depth
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get_collision_local_shape
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get_collision_normal
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get_collision_point
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get_collision_safe_fraction
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get_collision_unsafe_fraction
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get_remainder
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get_travel
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