class

Godot::RegEx

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

clear
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compile(pattern : String, show_error : Bool) : Int64
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create_from_string(pattern : String, show_error : Bool) : RegEx
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get_group_count
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get_names
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get_pattern
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is_valid
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search(subject : String, offset : Int64, end_val : Int64) : RegExMatch
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search_all(subject : String, offset : Int64, end_val : Int64) : Godot::Array
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sub(subject : String, replacement : String, all : Bool, offset : Int64, end_val : Int64) : String
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