class

Godot::ReflectionProbe

Inherits Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

ambient_color

Property ambient_color getter

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ambient_color=(val)

Property ambient_color setter

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ambient_color_energy

Property ambient_color_energy getter

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ambient_color_energy=(val : Number)

Property ambient_color_energy setter

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ambient_mode

Property ambient_mode getter

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ambient_mode=(val : Int)

Property ambient_mode setter

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are_shadows_enabled
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blend_distance

Property blend_distance getter

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blend_distance=(val : Number)

Property blend_distance setter

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box_projection

Property box_projection getter

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box_projection=(val)

Property box_projection setter

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box_projection?
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cull_mask

Property cull_mask getter

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cull_mask=(val : Int)

Property cull_mask setter

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enable_shadows

Property enable_shadows getter

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enable_shadows=(val)

Property enable_shadows setter

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enable_shadows?
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get_ambient_color
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get_ambient_color_energy
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get_ambient_mode
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get_blend_distance
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get_cull_mask
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get_intensity
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get_max_distance
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get_mesh_lod_threshold
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get_origin_offset
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get_reflection_mask
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get_size
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get_update_mode
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intensity

Property intensity getter

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intensity=(val : Number)

Property intensity setter

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interior

Property interior getter

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interior=(val)

Property interior setter

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interior?
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is_box_projection_enabled
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is_set_as_interior
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max_distance

Property max_distance getter

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max_distance=(val : Number)

Property max_distance setter

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mesh_lod_threshold

Property mesh_lod_threshold getter

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mesh_lod_threshold=(val : Number)

Property mesh_lod_threshold setter

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origin_offset

Property origin_offset getter

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origin_offset=(val)

Property origin_offset setter

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reflection_mask

Property reflection_mask getter

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reflection_mask=(val : Int)

Property reflection_mask setter

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set_ambient_color(ambient : Color) : Void
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set_ambient_color_energy(ambient_energy : Float64) : Void
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set_ambient_mode(ambient : Int64) : Void
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set_as_interior(enable : Bool) : Void
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set_blend_distance(blend_distance : Float64) : Void
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set_cull_mask(layers : Int64) : Void
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set_enable_box_projection(enable : Bool) : Void
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set_enable_shadows(enable : Bool) : Void
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set_intensity(intensity : Float64) : Void
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set_max_distance(max_distance : Float64) : Void
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set_mesh_lod_threshold(ratio : Float64) : Void
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set_origin_offset(origin_offset : Vector3) : Void
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set_reflection_mask(layers : Int64) : Void
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set_size(size : Vector3) : Void
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set_update_mode(mode : Int64) : Void
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size

Property size getter

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size=(val)

Property size setter

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update_mode

Property update_mode getter

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update_mode=(val : Int)

Property update_mode setter

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Nested types