Godot::RDShaderFile
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_base_error
Sourceget_spirv(version : String) : RDShaderSPIRV
Sourceget_version_list
Sourceset_base_error(error : String) : Void
Sourceset_bytecode(bytecode : RDShaderSPIRV, version : String) : Void
Source