class

Godot::RDShaderFile

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

base_error

Property base_error getter

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base_error=(val)

Property base_error setter

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get_base_error
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get_spirv(version : String) : RDShaderSPIRV
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get_version_list
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set_base_error(error : String) : Void
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set_bytecode(bytecode : RDShaderSPIRV, version : String) : Void
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