Godot::VehicleBody3D
Inherits Godot::RigidBody3D < Godot::PhysicsBody3D < Godot::CollisionObject3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_brake
Sourceget_engine_force
Sourceget_steering
Sourceset_brake(brake : Float64) : Void
Sourceset_engine_force(engine_force : Float64) : Void
Sourceset_steering(steering : Float64) : Void
Source