class

Godot::VehicleBody3D

Inherits Godot::RigidBody3D < Godot::PhysicsBody3D < Godot::CollisionObject3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

brake

Property brake getter

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brake=(val : Number)

Property brake setter

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engine_force

Property engine_force getter

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engine_force=(val : Number)

Property engine_force setter

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get_brake
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get_engine_force
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get_steering
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set_brake(brake : Float64) : Void
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set_engine_force(engine_force : Float64) : Void
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set_steering(steering : Float64) : Void
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steering

Property steering getter

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steering=(val : Number)

Property steering setter

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