Godot::SpinBox
Inherits Godot::Range < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Numeric entry spinbox control with up/down adjusters.
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
apply
Sourcecustom_arrow_round?
Sourceeditable?
Sourceget_custom_arrow_step
Sourceget_format
Sourceget_format_auto_translate_mode
Sourceget_horizontal_alignment
Sourceget_line_edit
Sourceget_plural_format
Sourceget_prefix
Sourceget_suffix
Sourceget_update_on_text_changed
Sourceis_custom_arrow_rounding
Sourceis_editable
Sourceis_select_all_on_focus
Sourceselect_all_on_focus?
Sourceset_custom_arrow_round(round : Bool) : Void
Sourceset_custom_arrow_step(arrow_step : Float64) : Void
Sourceset_editable(enabled : Bool) : Void
Sourceset_format(format : String) : Void
Sourceset_format_auto_translate_mode(mode : Int64) : Void
Sourceset_horizontal_alignment(alignment : Int64) : Void
Sourceset_plural_format(format : String) : Void
Sourceset_prefix(prefix : String) : Void
Sourceset_select_all_on_focus(enabled : Bool) : Void
Sourceset_suffix(suffix : String) : Void
Sourceset_update_on_text_changed(enabled : Bool) : Void
Sourceupdate_on_text_changed?
Source