Godot::Shortcut
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_as_text
Sourceget_events
Sourcehas_valid_event
Sourcematches_event(event : InputEvent) : Bool
Sourceset_events(events : Godot::Array) : Void
Source