class

Godot::Shortcut

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

events

Property events getter

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events=(val)

Property events setter

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get_as_text
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get_events
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has_valid_event
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matches_event(event : InputEvent) : Bool
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set_events(events : Godot::Array) : Void
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