Godot::VisualShaderNodeBillboard
Inherits Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_billboard_type
Sourceis_keep_scale_enabled
Sourcekeep_scale?
Sourceset_billboard_type(billboard_type : Int64) : Void
Sourceset_keep_scale_enabled(enabled : Bool) : Void
Source