class

Godot::OmniLight3D

Inherits Godot::Light3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_shadow_mode
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omni_attenuation

Property omni_attenuation getter

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omni_attenuation=(val : Number)

Property omni_attenuation setter

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omni_range

Property omni_range getter

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omni_range=(val : Number)

Property omni_range setter

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omni_shadow_mode

Property omni_shadow_mode getter

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omni_shadow_mode=(val : Int)

Property omni_shadow_mode setter

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set_shadow_mode(mode : Int64) : Void
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Nested types