Godot::VisualShaderNodeVarying
Inherits Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_varying_name
Sourceget_varying_type
Sourceset_varying_name(name : String) : Void
Sourceset_varying_type(get_type : Int64) : Void
Source