enum

Godot::VisualShaderNodeTextureParameter::TextureRepeat

Inherits Enum < Comparable < Value < Object

Constants

RepeatDefault = 0_i64
RepeatEnabled = 1_i64
RepeatDisabled = 2_i64
RepeatMax = 3_i64

Instance methods

repeat_default?

Returns true if this enum value equals RepeatDefault

Source
repeat_disabled?

Returns true if this enum value equals RepeatDisabled

Source
repeat_enabled?

Returns true if this enum value equals RepeatEnabled

Source
repeat_max?

Returns true if this enum value equals RepeatMax

Source