enum

Godot::SkeletonModifier3D::SecondaryDirection

Inherits Enum < Comparable < Value < Object

Constants

SecondaryDirectionNone = 0_i64
SecondaryDirectionPlusX = 1_i64
SecondaryDirectionMinusX = 2_i64
SecondaryDirectionPlusY = 3_i64
SecondaryDirectionMinusY = 4_i64
SecondaryDirectionPlusZ = 5_i64
SecondaryDirectionMinusZ = 6_i64
SecondaryDirectionCustom = 7_i64

Instance methods

secondary_direction_custom?

Returns true if this enum value equals SecondaryDirectionCustom

Source
secondary_direction_minus_x?

Returns true if this enum value equals SecondaryDirectionMinusX

Source
secondary_direction_minus_y?

Returns true if this enum value equals SecondaryDirectionMinusY

Source
secondary_direction_minus_z?

Returns true if this enum value equals SecondaryDirectionMinusZ

Source
secondary_direction_none?

Returns true if this enum value equals SecondaryDirectionNone

Source
secondary_direction_plus_x?

Returns true if this enum value equals SecondaryDirectionPlusX

Source
secondary_direction_plus_y?

Returns true if this enum value equals SecondaryDirectionPlusY

Source
secondary_direction_plus_z?

Returns true if this enum value equals SecondaryDirectionPlusZ

Source