Godot::CylinderShape3D
Inherits Godot::Shape3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_height
Sourceget_radius
Sourceset_height(height : Float64) : Void
Sourceset_radius(radius : Float64) : Void
Source