class

Godot::OpenXRHapticVibration

Inherits Godot::OpenXRHapticBase < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

amplitude

Property amplitude getter

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amplitude=(val : Number)

Property amplitude setter

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duration

Property duration getter

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duration=(val : Int)

Property duration setter

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frequency

Property frequency getter

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frequency=(val : Number)

Property frequency setter

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get_amplitude
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get_duration
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get_frequency
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set_amplitude(amplitude : Float64) : Void
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set_duration(duration : Int64) : Void
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set_frequency(frequency : Float64) : Void
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