Godot::OpenXRHapticVibration
Inherits Godot::OpenXRHapticBase < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_amplitude
Sourceget_duration
Sourceget_frequency
Sourceset_amplitude(amplitude : Float64) : Void
Sourceset_duration(duration : Int64) : Void
Sourceset_frequency(frequency : Float64) : Void
Source