Godot::ConfirmationDialog
Inherits Godot::AcceptDialog < Godot::Window < Godot::Viewport < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_cancel_button
Sourceget_cancel_button_text
Sourceset_cancel_button_text(text : String) : Void
Source