Godot::TileSet::CellNeighbor
Inherits Enum < Comparable < Value < Object
Constants
CellNeighborRightSide = 0_i64
CellNeighborRightCorner = 1_i64
CellNeighborBottomRightSide = 2_i64
CellNeighborBottomRightCorner = 3_i64
CellNeighborBottomSide = 4_i64
CellNeighborBottomCorner = 5_i64
CellNeighborBottomLeftSide = 6_i64
CellNeighborBottomLeftCorner = 7_i64
CellNeighborLeftSide = 8_i64
CellNeighborLeftCorner = 9_i64
CellNeighborTopLeftSide = 10_i64
CellNeighborTopLeftCorner = 11_i64
CellNeighborTopSide = 12_i64
CellNeighborTopCorner = 13_i64
CellNeighborTopRightSide = 14_i64
CellNeighborTopRightCorner = 15_i64
Instance methods
cell_neighbor_bottom_left_corner?
Returns true if this enum value equals CellNeighborBottomLeftCorner
cell_neighbor_bottom_left_side?
Returns true if this enum value equals CellNeighborBottomLeftSide
cell_neighbor_bottom_right_corner?
Returns true if this enum value equals CellNeighborBottomRightCorner
cell_neighbor_bottom_right_side?
Returns true if this enum value equals CellNeighborBottomRightSide
cell_neighbor_top_left_corner?
Returns true if this enum value equals CellNeighborTopLeftCorner
cell_neighbor_top_right_corner?
Returns true if this enum value equals CellNeighborTopRightCorner