Godot::ParticleProcessMaterial::SubEmitterMode
Inherits Enum < Comparable < Value < Object
Constants
SubEmitterDisabled = 0_i64
SubEmitterConstant = 1_i64
SubEmitterAtEnd = 2_i64
SubEmitterAtCollision = 3_i64
SubEmitterAtStart = 4_i64
SubEmitterMax = 5_i64