class

Godot::ConcavePolygonShape3D

Inherits Godot::Shape3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

backface_collision

Property backface_collision getter

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backface_collision=(val)

Property backface_collision setter

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backface_collision?
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data

Property data getter

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data=(val)

Property data setter

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get_faces
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is_backface_collision_enabled
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set_backface_collision_enabled(enabled : Bool) : Void
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set_faces(faces : Pointer(Void)) : Void
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