class

Godot::CSGSphere3D

Inherits Godot::CSGPrimitive3D < Godot::CSGShape3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_material
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get_radial_segments
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get_radius
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get_rings
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get_smooth_faces
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material

Property material getter

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material=(val)

Property material setter

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radial_segments

Property radial_segments getter

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radial_segments=(val : Int)

Property radial_segments setter

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radius

Property radius getter

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radius=(val : Number)

Property radius setter

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rings

Property rings getter

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rings=(val : Int)

Property rings setter

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set_material(material : Material) : Void
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set_radial_segments(radial_segments : Int64) : Void
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set_radius(radius : Float64) : Void
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set_rings(rings : Int64) : Void
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set_smooth_faces(smooth_faces : Bool) : Void
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smooth_faces

Property smooth_faces getter

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smooth_faces=(val)

Property smooth_faces setter

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smooth_faces?
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