class

Godot::RootMotionView

Inherits Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

animation_path

Property animation_path getter

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animation_path=(val)

Property animation_path setter

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cell_size

Property cell_size getter

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cell_size=(val : Number)

Property cell_size setter

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color

Property color getter

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color=(val)

Property color setter

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get_animation_path
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get_cell_size
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get_color
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get_radius
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get_zero_y
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radius

Property radius getter

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radius=(val : Number)

Property radius setter

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set_animation_path(path : NodePath) : Void
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set_cell_size(size : Float64) : Void
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set_color(color : Color) : Void
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set_radius(size : Float64) : Void
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set_zero_y(enable : Bool) : Void
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zero_y

Property zero_y getter

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zero_y=(val)

Property zero_y setter

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zero_y?
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