enum

Godot::SkeletonModifier3D::BoneAxis

Inherits Enum < Comparable < Value < Object

Constants

BoneAxisPlusX = 0_i64
BoneAxisMinusX = 1_i64
BoneAxisPlusY = 2_i64
BoneAxisMinusY = 3_i64
BoneAxisPlusZ = 4_i64
BoneAxisMinusZ = 5_i64

Instance methods

bone_axis_minus_x?

Returns true if this enum value equals BoneAxisMinusX

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bone_axis_minus_y?

Returns true if this enum value equals BoneAxisMinusY

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bone_axis_minus_z?

Returns true if this enum value equals BoneAxisMinusZ

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bone_axis_plus_x?

Returns true if this enum value equals BoneAxisPlusX

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bone_axis_plus_y?

Returns true if this enum value equals BoneAxisPlusY

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bone_axis_plus_z?

Returns true if this enum value equals BoneAxisPlusZ

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