Godot::VisualShaderNodeFrame
Inherits Godot::VisualShaderNodeResizableBase < Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
add_attached_node(node : Int64) : Void
Sourceautoshrink?
Sourceget_attached_nodes
Sourceget_tint_color
Sourceget_title
Sourceis_autoshrink_enabled
Sourceis_tint_color_enabled
Sourceremove_attached_node(node : Int64) : Void
Sourceset_attached_nodes(attached_nodes : Pointer(Void)) : Void
Sourceset_autoshrink_enabled(enable : Bool) : Void
Sourceset_tint_color_enabled(enable : Bool) : Void
Sourceset_title(title : String) : Void
Sourcetint_color_enabled?
Source