enum

Godot::EditorSceneFormatImporter::ImportFlags

Inherits Enum < Comparable < Value < Object

Constants

ImportScene = 1_i64
ImportAnimation = 2_i64
ImportFailOnMissingDependencies = 4_i64
ImportGenerateTangentArrays = 8_i64
ImportUseNamedSkinBinds = 16_i64
ImportDiscardMeshesAndMaterials = 32_i64
ImportForceDisableMeshCompression = 64_i64

Instance methods

import_animation?

Returns true if this enum value equals ImportAnimation

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import_discard_meshes_and_materials?

Returns true if this enum value equals ImportDiscardMeshesAndMaterials

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import_fail_on_missing_dependencies?

Returns true if this enum value equals ImportFailOnMissingDependencies

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import_force_disable_mesh_compression?

Returns true if this enum value equals ImportForceDisableMeshCompression

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import_generate_tangent_arrays?

Returns true if this enum value equals ImportGenerateTangentArrays

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import_scene?

Returns true if this enum value equals ImportScene

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import_use_named_skin_binds?

Returns true if this enum value equals ImportUseNamedSkinBinds

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