enum

Godot::VisualShaderNodeDerivativeFunc::Precision

Inherits Enum < Comparable < Value < Object

Constants

PrecisionNone = 0_i64
PrecisionCoarse = 1_i64
PrecisionFine = 2_i64
PrecisionMax = 3_i64

Instance methods

precision_coarse?

Returns true if this enum value equals PrecisionCoarse

Source
precision_fine?

Returns true if this enum value equals PrecisionFine

Source
precision_max?

Returns true if this enum value equals PrecisionMax

Source
precision_none?

Returns true if this enum value equals PrecisionNone

Source