Godot::FastNoiseLite::CellularDistanceFunction
Inherits Enum < Comparable < Value < Object
Constants
DistanceEuclidean = 0_i64
DistanceEuclideanSquared = 1_i64
DistanceManhattan = 2_i64
DistanceHybrid = 3_i64
Inherits Enum < Comparable < Value < Object