Godot::FogMaterial
Inherits Godot::Material < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_albedo
Sourceget_density
Sourceget_density_texture
Sourceget_edge_fade
Sourceget_emission
Sourceget_height_falloff
Sourceset_density(density : Float64) : Void
Sourceset_density_texture(density_texture : Texture3D) : Void
Sourceset_edge_fade(edge_fade : Float64) : Void
Sourceset_height_falloff(height_falloff : Float64) : Void
Source