class

Godot::FogMaterial

Inherits Godot::Material < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

albedo

Property albedo getter

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albedo=(val)

Property albedo setter

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density

Property density getter

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density=(val : Number)

Property density setter

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density_texture

Property density_texture getter

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density_texture=(val)

Property density_texture setter

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edge_fade

Property edge_fade getter

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edge_fade=(val : Number)

Property edge_fade setter

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emission

Property emission getter

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emission=(val)

Property emission setter

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get_albedo
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get_density
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get_density_texture
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get_edge_fade
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get_emission
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get_height_falloff
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height_falloff

Property height_falloff getter

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height_falloff=(val : Number)

Property height_falloff setter

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set_albedo(albedo : Color) : Void
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set_density(density : Float64) : Void
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set_density_texture(density_texture : Texture3D) : Void
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set_edge_fade(edge_fade : Float64) : Void
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set_emission(emission : Color) : Void
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set_height_falloff(height_falloff : Float64) : Void
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