class

Godot::VisualShaderNodeClamp

Inherits Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_op_type
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op_type

Property op_type getter

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op_type=(val : Int)

Property op_type setter

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set_op_type(op_type : Int64) : Void
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Nested types