Godot::DisplayServer::WindowFlags
Inherits Enum < Comparable < Value < Object
Constants
WindowFlagResizeDisabled = 0_i64
WindowFlagBorderless = 1_i64
WindowFlagAlwaysOnTop = 2_i64
WindowFlagTransparent = 3_i64
WindowFlagNoFocus = 4_i64
WindowFlagPopup = 5_i64
WindowFlagExtendToTitle = 6_i64
WindowFlagMousePassthrough = 7_i64
WindowFlagSharpCorners = 8_i64
WindowFlagExcludeFromCapture = 9_i64
WindowFlagPopupWmHint = 10_i64
WindowFlagMinimizeDisabled = 11_i64
WindowFlagMaximizeDisabled = 12_i64
WindowFlagMax = 13_i64
Instance methods
window_flag_exclude_from_capture?
Returns true if this enum value equals WindowFlagExcludeFromCapture
window_flag_maximize_disabled?
Returns true if this enum value equals WindowFlagMaximizeDisabled
window_flag_minimize_disabled?
Returns true if this enum value equals WindowFlagMinimizeDisabled
window_flag_mouse_passthrough?
Returns true if this enum value equals WindowFlagMousePassthrough