class

Godot::Shader

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

code

Property code getter

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code=(val)

Property code setter

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get_code
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get_default_texture_parameter(name : String, index : Int64) : Texture
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get_mode
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get_shader_uniform_list(get_groups : Bool) : Godot::Array
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inspect_native_shader_code
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set_code(code : String) : Void
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set_default_texture_parameter(name : String, texture : Texture, index : Int64) : Void
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set_include_path(path : String) : Void
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Nested types