Godot::Shader
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_code
Sourceget_default_texture_parameter(name : String, index : Int64) : Texture
Sourceget_mode
Sourceget_shader_uniform_list(get_groups : Bool) : Godot::Array
Sourceinspect_native_shader_code
Sourceset_code(code : String) : Void
Sourceset_default_texture_parameter(name : String, texture : Texture, index : Int64) : Void
Sourceset_include_path(path : String) : Void
Source