Godot::Camera2D
Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
align
Sourcedrag_horizontal_enabled?
Sourcedrag_vertical_enabled?
Sourceeditor_draw_drag_margin?
Sourceeditor_draw_limits?
Sourceeditor_draw_screen?
Sourceenabled?
Sourceforce_update_scroll
Sourceget_anchor_mode
Sourceget_custom_viewport
Sourceget_drag_horizontal_offset
Sourceget_drag_margin(margin : Int64) : Float64
Sourceget_drag_vertical_offset
Sourceget_limit(margin : Int64) : Int64
Sourceget_offset
Sourceget_position_smoothing_speed
Sourceget_process_callback
Sourceget_rotation_smoothing_speed
Sourceget_screen_center_position
Sourceget_screen_rotation
Sourceget_target_position
Sourceget_zoom
Sourceignore_rotation?
Sourceis_current
Sourceis_drag_horizontal_enabled
Sourceis_drag_vertical_enabled
Sourceis_enabled
Sourceis_ignoring_rotation
Sourceis_limit_drawing_enabled
Sourceis_limit_enabled
Sourceis_limit_smoothing_enabled
Sourceis_margin_drawing_enabled
Sourceis_position_smoothing_enabled
Sourceis_rotation_smoothing_enabled
Sourceis_screen_drawing_enabled
Sourcelimit_enabled?
Sourcelimit_smoothed?
Sourcemake_current
Sourceposition_smoothing_enabled?
Sourcereset_smoothing
Sourcerotation_smoothing_enabled?
Sourceset_anchor_mode(anchor_mode : Int64) : Void
Sourceset_custom_viewport(viewport : Node) : Void
Sourceset_drag_horizontal_enabled(enabled : Bool) : Void
Sourceset_drag_horizontal_offset(offset : Float64) : Void
Sourceset_drag_margin(margin : Int64, drag_margin : Float64) : Void
Sourceset_drag_vertical_enabled(enabled : Bool) : Void
Sourceset_drag_vertical_offset(offset : Float64) : Void
Sourceset_enabled(enabled : Bool) : Void
Sourceset_ignore_rotation(ignore : Bool) : Void
Sourceset_limit(margin : Int64, limit : Int64) : Void
Sourceset_limit_drawing_enabled(limit_drawing_enabled : Bool) : Void
Sourceset_limit_enabled(limit_enabled : Bool) : Void
Sourceset_limit_smoothing_enabled(limit_smoothing_enabled : Bool) : Void
Sourceset_margin_drawing_enabled(margin_drawing_enabled : Bool) : Void
Sourceset_position_smoothing_enabled(enabled : Bool) : Void
Sourceset_position_smoothing_speed(position_smoothing_speed : Float64) : Void
Sourceset_process_callback(mode : Int64) : Void
Sourceset_rotation_smoothing_enabled(enabled : Bool) : Void
Sourceset_rotation_smoothing_speed(speed : Float64) : Void
Sourceset_screen_drawing_enabled(screen_drawing_enabled : Bool) : Void
Source