Godot::HMACContext
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
finish
Sourcestart(hash_type : Int64, key : Pointer(Void)) : Int64
Sourceupdate(data : Pointer(Void)) : Int64
Source