class

Godot::Texture3D

Inherits Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

create_placeholder
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get_data
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get_depth
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get_format
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get_height
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get_width
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has_mipmaps
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