Godot::Texture3D
Inherits Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
create_placeholder
Sourceget_data
Sourceget_depth
Sourceget_format
Sourceget_height
Sourceget_width
Sourcehas_mipmaps
Source