Godot::AudioStreamPlayer2D
Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
autoplay?
Sourceget_area_mask
Sourceget_attenuation
Sourceget_bus
Sourceget_max_distance
Sourceget_max_polyphony
Sourceget_panning_strength
Sourceget_pitch_scale
Sourceget_playback_position
Sourceget_playback_type
Sourceget_stream
Sourceget_stream_paused
Sourceget_stream_playback
Sourceget_volume_db
Sourceget_volume_linear
Sourcehas_stream_playback
Sourceis_autoplay_enabled
Sourceis_playing
Sourceplay(from_position : Float64) : Void
Sourceplaying?
Sourceseek(to_position : Float64) : Void
Sourceset_area_mask(mask : Int64) : Void
Sourceset_attenuation(curve : Float64) : Void
Sourceset_autoplay(enable : Bool) : Void
Sourceset_bus(bus : String) : Void
Sourceset_max_distance(pixels : Float64) : Void
Sourceset_max_polyphony(max_polyphony : Int64) : Void
Sourceset_panning_strength(panning_strength : Float64) : Void
Sourceset_pitch_scale(pitch_scale : Float64) : Void
Sourceset_playback_type(playback_type : Int64) : Void
Sourceset_playing(enable : Bool) : Void
Sourceset_stream(stream : AudioStream) : Void
Sourceset_stream_paused(pause : Bool) : Void
Sourceset_volume_db(volume_db : Float64) : Void
Sourceset_volume_linear(volume_linear : Float64) : Void
Sourcestop
Sourcestream_paused?
Source