enum

Godot::RenderingDevice::TextureUsageBits

Inherits Enum < Comparable < Value < Object

Constants

TextureUsageSamplingBit = 1_i64
TextureUsageColorAttachmentBit = 2_i64
TextureUsageDepthStencilAttachmentBit = 4_i64
TextureUsageDepthResolveAttachmentBit = 4096_i64
TextureUsageStorageBit = 8_i64
TextureUsageStorageAtomicBit = 16_i64
TextureUsageCpuReadBit = 32_i64
TextureUsageCanUpdateBit = 64_i64
TextureUsageCanCopyFromBit = 128_i64
TextureUsageCanCopyToBit = 256_i64
TextureUsageInputAttachmentBit = 512_i64

Instance methods

texture_usage_can_copy_from_bit?

Returns true if this enum value equals TextureUsageCanCopyFromBit

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texture_usage_can_copy_to_bit?

Returns true if this enum value equals TextureUsageCanCopyToBit

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texture_usage_can_update_bit?

Returns true if this enum value equals TextureUsageCanUpdateBit

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texture_usage_color_attachment_bit?

Returns true if this enum value equals TextureUsageColorAttachmentBit

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texture_usage_cpu_read_bit?

Returns true if this enum value equals TextureUsageCpuReadBit

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texture_usage_depth_resolve_attachment_bit?

Returns true if this enum value equals TextureUsageDepthResolveAttachmentBit

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texture_usage_depth_stencil_attachment_bit?

Returns true if this enum value equals TextureUsageDepthStencilAttachmentBit

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texture_usage_input_attachment_bit?

Returns true if this enum value equals TextureUsageInputAttachmentBit

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texture_usage_sampling_bit?

Returns true if this enum value equals TextureUsageSamplingBit

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texture_usage_storage_atomic_bit?

Returns true if this enum value equals TextureUsageStorageAtomicBit

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texture_usage_storage_bit?

Returns true if this enum value equals TextureUsageStorageBit

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