class

Godot::SystemFont

Inherits Godot::Font < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

allow_system_fallback

Property allow_system_fallback getter

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allow_system_fallback=(val)

Property allow_system_fallback setter

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allow_system_fallback?
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antialiasing

Property antialiasing getter

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antialiasing=(val : Int)

Property antialiasing setter

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disable_embedded_bitmaps

Property disable_embedded_bitmaps getter

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disable_embedded_bitmaps=(val)

Property disable_embedded_bitmaps setter

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disable_embedded_bitmaps?
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font_italic

Property font_italic getter

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font_italic=(val)

Property font_italic setter

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font_italic?
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font_names

Property font_names getter

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font_names=(val)

Property font_names setter

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font_stretch

Property font_stretch getter

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font_stretch=(val : Int)

Property font_stretch setter

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font_weight

Property font_weight getter

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font_weight=(val : Int)

Property font_weight setter

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force_autohinter

Property force_autohinter getter

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force_autohinter=(val)

Property force_autohinter setter

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force_autohinter?
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generate_mipmaps

Property generate_mipmaps getter

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generate_mipmaps=(val)

Property generate_mipmaps setter

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generate_mipmaps?
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get_antialiasing
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get_disable_embedded_bitmaps
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get_font_italic
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get_font_names
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get_generate_mipmaps
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get_hinting
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get_keep_rounding_remainders
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get_msdf_pixel_range
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get_msdf_size
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get_oversampling
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get_subpixel_positioning
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hinting

Property hinting getter

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hinting=(val : Int)

Property hinting setter

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is_allow_system_fallback
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is_force_autohinter
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is_modulate_color_glyphs
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is_multichannel_signed_distance_field
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keep_rounding_remainders

Property keep_rounding_remainders getter

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keep_rounding_remainders=(val)

Property keep_rounding_remainders setter

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keep_rounding_remainders?
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modulate_color_glyphs

Property modulate_color_glyphs getter

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modulate_color_glyphs=(val)

Property modulate_color_glyphs setter

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modulate_color_glyphs?
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msdf_pixel_range

Property msdf_pixel_range getter

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msdf_pixel_range=(val : Int)

Property msdf_pixel_range setter

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msdf_size

Property msdf_size getter

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msdf_size=(val : Int)

Property msdf_size setter

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multichannel_signed_distance_field

Property multichannel_signed_distance_field getter

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multichannel_signed_distance_field=(val)

Property multichannel_signed_distance_field setter

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multichannel_signed_distance_field?
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oversampling

Property oversampling getter

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oversampling=(val : Number)

Property oversampling setter

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set_allow_system_fallback(allow_system_fallback : Bool) : Void
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set_antialiasing(antialiasing : Int64) : Void
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set_disable_embedded_bitmaps(disable_embedded_bitmaps : Bool) : Void
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set_font_italic(italic : Bool) : Void
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set_font_names(names : Pointer(Void)) : Void
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set_font_stretch(stretch : Int64) : Void
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set_font_weight(weight : Int64) : Void
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set_force_autohinter(force_autohinter : Bool) : Void
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set_generate_mipmaps(generate_mipmaps : Bool) : Void
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set_hinting(hinting : Int64) : Void
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set_keep_rounding_remainders(keep_rounding_remainders : Bool) : Void
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set_modulate_color_glyphs(modulate : Bool) : Void
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set_msdf_pixel_range(msdf_pixel_range : Int64) : Void
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set_msdf_size(msdf_size : Int64) : Void
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set_multichannel_signed_distance_field(msdf : Bool) : Void
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set_oversampling(oversampling : Float64) : Void
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set_subpixel_positioning(subpixel_positioning : Int64) : Void
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subpixel_positioning

Property subpixel_positioning getter

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subpixel_positioning=(val : Int)

Property subpixel_positioning setter

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