Godot::SystemFont
Inherits Godot::Font < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
allow_system_fallback?
Sourcedisable_embedded_bitmaps?
Sourcefont_italic?
Sourceforce_autohinter?
Sourcegenerate_mipmaps?
Sourceget_antialiasing
Sourceget_disable_embedded_bitmaps
Sourceget_font_italic
Sourceget_font_names
Sourceget_generate_mipmaps
Sourceget_hinting
Sourceget_keep_rounding_remainders
Sourceget_msdf_pixel_range
Sourceget_msdf_size
Sourceget_oversampling
Sourceget_subpixel_positioning
Sourceis_allow_system_fallback
Sourceis_force_autohinter
Sourceis_modulate_color_glyphs
Sourceis_multichannel_signed_distance_field
Sourcekeep_rounding_remainders?
Sourcemodulate_color_glyphs?
Sourcemultichannel_signed_distance_field?
Sourceset_allow_system_fallback(allow_system_fallback : Bool) : Void
Sourceset_antialiasing(antialiasing : Int64) : Void
Sourceset_disable_embedded_bitmaps(disable_embedded_bitmaps : Bool) : Void
Sourceset_font_italic(italic : Bool) : Void
Sourceset_font_names(names : Pointer(Void)) : Void
Sourceset_font_stretch(stretch : Int64) : Void
Sourceset_font_weight(weight : Int64) : Void
Sourceset_force_autohinter(force_autohinter : Bool) : Void
Sourceset_generate_mipmaps(generate_mipmaps : Bool) : Void
Sourceset_hinting(hinting : Int64) : Void
Sourceset_keep_rounding_remainders(keep_rounding_remainders : Bool) : Void
Sourceset_modulate_color_glyphs(modulate : Bool) : Void
Sourceset_msdf_pixel_range(msdf_pixel_range : Int64) : Void
Sourceset_msdf_size(msdf_size : Int64) : Void
Sourceset_multichannel_signed_distance_field(msdf : Bool) : Void
Sourceset_oversampling(oversampling : Float64) : Void
Sourceset_subpixel_positioning(subpixel_positioning : Int64) : Void
Source