class

Godot::GLTFTextureSampler

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_mag_filter
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get_min_filter
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get_wrap_s
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get_wrap_t
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mag_filter

Property mag_filter getter

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mag_filter=(val : Int)

Property mag_filter setter

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min_filter

Property min_filter getter

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min_filter=(val : Int)

Property min_filter setter

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set_mag_filter(filter_mode : Int64) : Void
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set_min_filter(filter_mode : Int64) : Void
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set_wrap_s(wrap_mode : Int64) : Void
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set_wrap_t(wrap_mode : Int64) : Void
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wrap_s

Property wrap_s getter

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wrap_s=(val : Int)

Property wrap_s setter

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wrap_t

Property wrap_t getter

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wrap_t=(val : Int)

Property wrap_t setter

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