Godot::GLTFTextureSampler
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_mag_filter
Sourceget_min_filter
Sourceget_wrap_s
Sourceget_wrap_t
Sourceset_mag_filter(filter_mode : Int64) : Void
Sourceset_min_filter(filter_mode : Int64) : Void
Sourceset_wrap_s(wrap_mode : Int64) : Void
Sourceset_wrap_t(wrap_mode : Int64) : Void
Source