enum

Godot::Line3D::MeshAlignment

Inherits Enum < Comparable < Value < Object

Constants

MeshAlignmentLocal = 0_i64
MeshAlignmentBillboard = 1_i64
MeshAlignmentMax = 2_i64

Instance methods

mesh_alignment_billboard?

Returns true if this enum value equals MeshAlignmentBillboard

Source
mesh_alignment_local?

Returns true if this enum value equals MeshAlignmentLocal

Source
mesh_alignment_max?

Returns true if this enum value equals MeshAlignmentMax

Source