class

Godot::EditorCommandPalette

Inherits Godot::ConfirmationDialog < Godot::AcceptDialog < Godot::Window < Godot::Viewport < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

add_command(command_name : String, key_name : String, binded_callable : Pointer(Void), shortcut_text : String) : Void
Source
remove_command(key_name : String) : Void
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