class

Godot::BlitMaterial

Inherits Godot::Material < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

blend_mode

Property blend_mode getter

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blend_mode=(val : Int)

Property blend_mode setter

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get_blend_mode
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set_blend_mode(blend_mode : Int64) : Void
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Nested types