Godot::MenuBar
Inherits Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
flat?
Sourceget_language
Sourceget_start_index
Sourceget_text_direction
Sourceis_flat
Sourceis_switch_on_hover
Sourceset_disable_shortcuts(disabled : Bool) : Void
Sourceset_flat(enabled : Bool) : Void
Sourceset_language(language : String) : Void
Sourceset_start_index(enabled : Int64) : Void
Sourceset_switch_on_hover(enable : Bool) : Void
Sourceset_text_direction(direction : Int64) : Void
Sourceswitch_on_hover?
Source