Godot::DisplayServer::ScreenOrientation
Inherits Enum < Comparable < Value < Object
Constants
ScreenLandscape = 0_i64
ScreenPortrait = 1_i64
ScreenReverseLandscape = 2_i64
ScreenReversePortrait = 3_i64
ScreenSensorLandscape = 4_i64
ScreenSensorPortrait = 5_i64
ScreenSensor = 6_i64