enum

Godot::VisualShaderNodeTransformVecMult::Operator

Inherits Enum < Comparable < Value < Object

Constants

OpAxb = 0_i64
OpBxa = 1_i64
Op3x3Axb = 2_i64
Op3x3Bxa = 3_i64
OpMax = 4_i64

Instance methods

op3x3_axb?

Returns true if this enum value equals Op3x3Axb

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op3x3_bxa?

Returns true if this enum value equals Op3x3Bxa

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op_axb?

Returns true if this enum value equals OpAxb

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op_bxa?

Returns true if this enum value equals OpBxa

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op_max?

Returns true if this enum value equals OpMax

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