enum

Godot::StreamPeerSocket::Status

Inherits Enum < Comparable < Value < Object

Constants

StatusNone = 0_i64
StatusConnecting = 1_i64
StatusConnected = 2_i64
StatusError = 3_i64

Instance methods

status_connected?

Returns true if this enum value equals StatusConnected

Source
status_connecting?

Returns true if this enum value equals StatusConnecting

Source
status_error?

Returns true if this enum value equals StatusError

Source
status_none?

Returns true if this enum value equals StatusNone

Source